The most important skill for any designer
The most important skill for a designer is not Photoshop savvy, drawing, brainstorming, or anything technology-related. Anyone can learn the ins and outs of design software or the technical skill of sketching, drawing, or any other art form. If you are a designer, the most vital skill you can develop is the skill of self-critique.

I know that you may disagree with me, because a designer must be able to design first of all, right? Yes, but anyone can “design.” Anyone can move a mouse and type on a keyboard and create a visual work meant to communicate.

What I’m saying though, is that self-critique is a vital element of design. The ability to evaluate what you’re creating and make critical decisions while you work empowers you to design effectively.

If you can analyze a piece of your own design and decide that it has room to improve, you have just enabled yourself to make those improvements to turn an average design into an excellent one. Try to step out of your “designer” shoes and into your “expert design critic” shoes, and be harsh on yourself!

Critiquing your own work is very difficult, because we are all naturally biased to like what we create. Sometimes I finish designing a website, logo, or brochure, and then I sit back in my chair and grin stupidly, basking in the glory of being impressed with my own work. I could just sit and gaze at my computer screen for 30 minutes, admiring my handiwork. Later in the day I’ll come back and open the file just to enjoy looking at it again.

Then a few days later I’ll come back and look at it again. “Holy crap! Who messed with my design?! It doesn’t look as mind-blowingly awesome as it did 5 days ago!” Hmm…

Taking a break from your design can work wonders in helping you critique yourself. I know it looked great before, but maybe your brain was slightly fried and needed some time to process something other than your computer screen.

It’s vital for designers to be critiquing their artwork continuously as they design, as this will result in a better final product. Of course, we all do critique as we work; that’s how we make each visual decision while we work.

Quick tips for self-critique

  • Take time off. Set your work aside for a few days and come back to it. I know, this is difficult with clients breathing down your neck, but do it when you can.
  • Get inspired. While working on your design, go find a collection of excellent design that is similar to what you’re going for and scan through it. This will help you compare the quality of your work with other good design.
  • Read professional critiques of other designs.
  • Review good design principles. Then analyze your design to see how it matches up. Here’s an article I wrote recently on 7 principles of good web design, which you may find helpful.

Questions to ask yourself as you critique

  • What were the original goals of this piece of design?
  • Does this design enable the client to meet those goals?
  • Does the piece (or each page) have a clear focal point?
  • Can I reduce and simplify this piece in any way while still effectively communicating?

Other resources


  • Stumbleupon
  • Delicious
  • Google Buzz

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  3. Is school really necessary for a designer?
Comments (7)

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  • Preston D Lee on Apr 5, 2010

    This is a great article. I totally agree with a lot of the things you have mentioned here, Leighton.

    I think one trap that designers fall into, however, is failing to ask others for advice and critique. While a self-critique is important, and walking away from your design might help you be more critical of yourself, a self-critique is still not quite as valuable as a third-party critique.

    Either way, you hit on some excellent points here. Great article over all. Thanks for sharing.

    Reply

    Leighton Taylor Reply:

    That’s a great point Preston. I know I don’t seek out critique from other designers as much as I should, but when I do it’s always helpful and eye-opening.

    Getting outside input is especially important for an interactive design—we should be having people from our target audience test the site for usability.

    Reply

  • Tony Naccarato on Apr 5, 2010

    Great article. I really think the tips and questions you suggest are right on. Self critiquing is a hard skill to acquire but one we must all have as designers.

    Thanks.

    Reply

    Leighton Taylor Reply:

    Thanks for your input Tony. I’m glad you enjoyed the post—you’re welcome to stop by and discuss anytime. :)

    Reply

  • Sam on Apr 6, 2010

    Good points. I think this applies to many things besides design, including writing. The revision process is where most good work becomes great work.

    One question though: Isn’t there a danger of becoming overly critical? We want to be critics, but not perfectionists. Perfectionism kills creativity.

    Reply

    Leighton Taylor Reply:

    Yeah, that’s true. If you are too focused on making the perfect design while you design, that will slow you down and choke your creativity.

    But if you allow your creativity to flow freely while designing, and then come back later to evaluate what you’ve already done, that would solve the problem of self-critique hurting your design process. Would you agree with that?

    Reply

  • web design on May 5, 2010

    I think it’s one of several important factors. There’s also the issue of creativity and the ability to thinkin about marketing messages and the usibility of a very functional website. They all tie in together.
    web design´s latest blog ..Ph. Creative’s Day at Domino’s

    Reply

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